Installation
Fight for america!
A Participatory Art Installation & Tabletop Wargame Examining January 6th
“thought-provoking political experiment” - The Washington Post
What about america is worth fighting for?
Created by Neal Wilkinson and Christopher McElroen, with game design by Alessio Cavatore (Warhammer 40k) and developed with the insight of former U.S. Capitol Police Officers, the work is conceived as an art object brought fully to life through gameplay.
The installation features a 1:64 scale model of the U.S. Capitol, 10,000 hand-painted 28mm miniatures, and integrated video and sound drawn from January 6. Once daily, up to 20 players command opposing factions — RED vs. BLUE — on a sprawling 30’ x 30’ board, guided by a Game Master in the persona of Uncle Sam. Observers watch as the game unfolds in real time.
When not in play, Fight for America! stands as a sculptural tableau — a detailed, living snapshot of a nation on the edge — inviting visitors to move through the space, study its details, and reflect on the unresolved tensions of January 6th.
Following its London premiere in June 2025, we are preparing U.S. presentations in Washington, D.C. (January 2026), Boston (Spring 2026), and New York City (Fall 2026).
Fight for America! has garnered widespread national and international attention, with syndicated features in NPR and The Washington Post, alongside CNN, Slate, and The Observer.
Artist statement
Fight for America! was created in response to the growing gamification of American politics — the reduction of democracy to a zero-sum contest of winners and losers. But democracy is not a finite game to be conquered; it is an infinite one, sustained only by the willingness of its people to keep playing, to keep expanding the field, and to keep striving toward greater freedom, equality, and justice.
Yet today, the idea of an infinite America is under threat. Too often, it is treated as a prize to seize, an ending to impose, or a scoreboard to dominate. When politics becomes a zero-sum game, the principles meant to unite us are reduced to strategies for defeating the other side.
This work invites viewers to step into a reimagined January 6, 2021 — not to reenact, but to engage. Through scale, tactical gameplay, and participation, Fight for America! makes visible the mechanics of power, the seductions of competition, and the costs of a win-at-all-costs mentality.
By asking participants to inhabit roles that may challenge their own beliefs, the work creates space for reflection: What does it feel like to defend the Capitol? To breach it? To make strategic choices with consequences for others? These questions are not abstractions — they are the living tensions of a democracy that must be continuously renewed.
Fight for America! is both artwork and civic space, built to hold the complexity, discomfort, and dialogue that an infinite game demands. It insists that America’s promise is not secured by those who claim to have “won” it, but by those willing to keep playing and fighting for a shared future.
Press Quotes
Project website
Upcoming
Washington, D.C. | Winter, 2026 (Details to be announced)
Boston | Spring, 2026 (Details to be announced)
NYC | Fall, 2026 (Details to be announced)
World Premiere
Stone Nest, London, UK | June 11 - July 7, 2025
WORKSHOPs
the american vicarious, Brooklyn, NY | January 24 - 26, 2025
River Horse, Nottingham, UK | August 23 - 26, 2024
Serious Play Conference, Toronto, CA | August 13, 2024
the american vicarious, Brooklyn, NY | August 7, 2024
Marist College, Poughkeepsie, NY | April 15 & 17, 2024
the american vicarious, Brooklyn, NY | April 13 & 14, 2024
the american vicarious, Brooklyn, NY | December 7, 2023
Creative Team
Co-created by Neal Wilkinson & Christopher McElroen
Neal Wilkinson: Lead Artist
Christopher McElroen: Writer & Director
Alessio Cavatore: Game Designer
Dana Watkins: Game Master
Christina Tang & Jess Shen: Co-Lighting Design
Daniel Dobson: Sound Design
Austin Switser: Video Design
Corps Liminis: Production Management
Capitol Design Team
3D Printing Design: Emerson Rosa
Capitol Printing: 3D Printing Room
Miniature Design: Stephen May
Scenic Painters: Moe Angelos, Samantha Pagnotta
QLab Programmer: Adrian Cameron
Press Inquiries
Cultural Counsel at theamericanvicarious@culturalcounsel.com
Press Links
A Youngish Perspective | Review: Fight for America! | Savinay Sood | June 27, 2025
British Theatre Guide | Fight For America! | Keith McKenna | June 16, 2025
Broadway World | Review: Fight for America! | Franco Milazzo | June 19, 2025
CNN This Morning |“Fight for America” Stirs Debate | Audie Cornish | July 6, 2024
Everything Theatre | Interview: Rolling the Dice on Democracy | Mary Pollard | June 3, 2025
LondonTheatre1 | Fight for America! - Stone Nest | Mary Beer | June 15, 2025
NPR | January 6th … the board game? | Jennifer Vanasco | February 16, 2025
Pod Save America | What A Day: Reverse (of) Course | Staff | July 11, 2025
Theatre Weekly | Interview: Neal Wilkinson on Fight for America! | Greg Stewart | June 12, 2025
The Daily Beast | Jan. 6 Takeover Has Its Own Board Game Now | Amethyst Martinez | Feb 17, 2025
The Stage | Fight for America! review | Dave Fargnoli | June 12, 2025
The London Times Radio | Fight for America! January 6th Game | Harry Wallop | July 12, 2025
This Week Culture | Christopher McElroen: Fight For America! | Caro Moses | June 6, 2025
Wargamer Illustrated | The Gamification of January 6th | Dan Faulconbridge | August 2025
media













